What is @turf/random?
@turf/random is a module within the Turf.js library that provides functions to generate random geometries such as points, polygons, and lines. It is useful for creating test data, simulations, and other applications where random spatial data is needed.
What are @turf/random's main functionalities?
Random Points
Generates a specified number of random points. In this example, it generates 5 random points.
const turf = require('@turf/random');
const points = turf.randomPoint(5);
console.log(points);
Random Polygons
Generates a specified number of random polygons. In this example, it generates 3 random polygons.
const turf = require('@turf/random');
const polygons = turf.randomPolygon(3);
console.log(polygons);
Random Lines
Generates a specified number of random line strings. In this example, it generates 2 random line strings.
const turf = require('@turf/random');
const lines = turf.randomLineString(2);
console.log(lines);
Other packages similar to @turf/random
faker
Faker is a library for generating fake data, including names, addresses, and other types of data. While it is not specifically focused on spatial data, it can be used to generate random data for various applications. Compared to @turf/random, Faker is more general-purpose and not specialized in geospatial data.
chance
Chance is a random generator helper for JavaScript. It can generate random numbers, strings, and other types of data. Like Faker, it is not specialized in geospatial data but can be used for a wide range of random data generation needs. Compared to @turf/random, Chance is more versatile but less focused on spatial data.
geojson-random
GeoJSON-Random is a library specifically designed to generate random GeoJSON data, including points, polygons, and lines. It is very similar to @turf/random in terms of functionality but is a standalone package rather than part of a larger geospatial library like Turf.js.
@turf/random
random
Generates random GeoJSON data, including Points and Polygons, for testing
and experimentation.
Parameters
type
[string] type of features desired: 'points' or 'polygons' (optional, default 'point'
)count
[number] how many geometries should be generated. (optional, default 1
)options
Object options relevant to the feature desired. Can include:
options.bbox
Array<number> a bounding box inside of which geometries
are placed. In the case of Point features, they are guaranteed to be within this bounds,
while Polygon features have their centroid within the bounds.options.num_vertices
[number] options.vertices the number of vertices added
to polygon features. (optional, default 10
)options.max_radial_length
[Number] the total number of decimal
degrees longitude or latitude that a polygon can extent outwards to
from its center. (optional, default 10
)
Examples
var points = turf.random('points', 100, {
bbox: [-70, 40, -60, 60]
});
var polygons = turf.random('polygons', 4, {
bbox: [-70, 40, -60, 60]
});
Returns FeatureCollection generated random features
This module is part of the Turfjs project, an open source
module collection dedicated to geographic algorithms. It is maintained in the
Turfjs/turf repository, where you can create
PRs and issues.
Installation
Install this module individually:
$ npm install @turf/random
Or install the Turf module that includes it as a function:
$ npm install @turf/turf